
frame to frame, which is different from avid and premier and davinci)ĭavinci's workaround seems to be: keep the older timeline as reference, create a new timeline with the right FPS, copy over all edits, and let the user check for rounding issues, confirm all is translated over correctly, and finally remove the original timeline.
Create a new timelime sequence fcpx software#
The reasoning is there are rounding ambiguities when changing FPS.Īs a simple example: If you have a 60 FPS timeline you want to change to 30, should the software take a 5 frame edit and make it 2 frames or 3 frames for it to last the same duration? It's weirder for fractional frame rates or if you use custom mixed FPS conform behaviour for compatibility (e.g for 24 FPS projects, FCPX treats 23.98 the same as 24 and 25 - i.e. If you start adding clips to a timeline, that FPS is locked too. Timelines can be customised when creating a new one. They also seem to be used for some media pool conform calculations - not sure of details off the top of my head, but that's the manual's explanation for locking it once a media clip is added. Project framerates are a reference for new default timelines.

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Create a new timelime sequence fcpx cracked#
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